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  Go to the bottom of this page [WIP] Crysis / Crysis Wars - Co-op
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04.05.2009 13:38
Fudsine
Skilled Modder

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Crysis / Crysis Wars - Co-op





Introduction

Changed/Updated ModDB page: http://www.moddb.com/mods/crysis-co-op

Hello, this mod aims to achieve to create working AI in multiplayer for a cooperative experience that everyone can enjoy.

Description

Crysis Co-op is a mod for crysis wars and crysis focused mainly on crysis wars that will enable AI in multiplayer for up to 32 players. But the levels are designed for about 4. The mod will feature a full campaign spanning across 6 levels including the tropical's of the island the icey wastelands of the sphere and the other-worldly interoir of the alien space ship. The story will take place during the same peroid as the first crysis game where you will play as a US special forces team, geared with the high tech nanosuit, that have been assigned to the marines, to help liberate the Korean presence on the island and then soon to discover the hidden alien threat looming over them. Enemies will be the same featured in the crysis game, the North koreans, scouts,hunter,troopers and the warrior.


Contact me if you wish to use AI in your mod.



The Team behined it all:

Mod Lead
Fudsine - Co-Lead
Johnla - Co-Lead

Level Designer - Position Open!
Fudsine
Bomba

Testers
Light
Geosmith
Dub My Wub

Videos

Video 1: Exodus WIP


Video2: Hunter


Video3: Beta Trailer and Troopers in-game


Video 4: Frozen Apocalypse Gameplay


NOTE: For the last time, no you cannot test we don't need anymore testers.

This post has been edited 86 time(s), it was last edited by Fudsine: 10.08.2010 17:08.

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04.05.2009 13:46
onemanarmy
Experienced Modder

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nice. is that in wars? then i cant try, cause i cant download the patch

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04.05.2009 13:48
Cry-Ruan
Community Rep

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Fixed your embed: for future reference you only need the ID not the whole link.

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04.05.2009 13:48
Shadow
Skilled Modder

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Looks sweet. I would like to try it Big Grin

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04.05.2009 13:50
Fudsine
Skilled Modder

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Thread Starter Thread Started by Fudsine




thanks, missing string i keep that in mind ^^

and onemanarmy yes its on crysis wars i patched to 1.5 this morning Smile

also anyone notice my cheesy rip off of the warhead walker scene Tongue

This post has been edited 1 time(s), it was last edited by Fudsine: 04.05.2009 13:52.

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04.05.2009 16:29
lightfat
Hardcore Modder

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i also noticed some of the hunter ai works in multiplayer also if you have the same
species as the hunter and your just under the hunter he will go everywhere you go

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04.05.2009 16:33
slamer56
Uber Modder

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nice !

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04.05.2009 16:35
Fudsine
Skilled Modder

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Thread Starter Thread Started by Fudsine




ok i finaly got the chance to test it with someone (no screens or vid sorry) its all going well it walks properly however after a animation like the one you can see (barely) on top of the hill freezes the hunter in the end position and it glides to the position


@lightfat haha yeah i noticed that to its cool Tongue

This post has been edited 1 time(s), it was last edited by Fudsine: 04.05.2009 16:43.

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04.05.2009 18:14
Fudsine
Skilled Modder

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Thread Starter Thread Started by Fudsine


New video


every update is worth showing :> here is a video of me (the one recording) and a friend rayo testing the AI in multiplayer i took out the animation and sound at the top of the hill due to an issue but i hope to be able to implment it back in later



http://www.youtube.com/watch?v=WiyVE70aW6w


The hunter still dosent attack but it shows it looking at rayo as he runs for cover from the defenseless hunter.


Edit: oh and the jump half way through the vid sorry about that fraps only allows 30 seconds and then u have to wait about 3-4 seconds to record again

This post has been edited 2 time(s), it was last edited by Fudsine: 04.05.2009 18:15.

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04.05.2009 18:18
Ferrett
Beginner

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Was this created useing FG? Normally however the Hunter will crash a server if it is AI.

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04.05.2009 18:32
Rayo55
Experienced Modder

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I feel violated from that Hunter staring at me...

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04.05.2009 18:38
slamer56
Uber Modder

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haha, id'like to test this together with you. Of course if i can.

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04.05.2009 19:26
Fudsine
Skilled Modder

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Thread Starter Thread Started by Fudsine




all testers are welcome just add me to xfire = Fudsine


@ ferret we havent had any crashes yet hopefully it will stay that way :>

This post has been edited 1 time(s), it was last edited by Fudsine: 04.05.2009 19:28.

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04.05.2009 21:32
Fudsine
Skilled Modder

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Thread Starter Thread Started by Fudsine




Update: Im planning on using the flow graph plugin because it will make my job 10x easier and will greatly improve the AI overall once i test some of theese nodes in MP i will get back to you on wether im using it or not.
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04.05.2009 23:00
Dxslayer
Uber Modder

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lol at Rayo Tongue
Nice work, now you just need it to fire at you Cheesy

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05.05.2009 12:40
slamer56
Uber Modder

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quote:
slammer56- testing

-.- its with one M
Tongue

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05.05.2009 14:49
Fudsine
Skilled Modder

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Thread Starter Thread Started by Fudsine




quote:
Originally posted by slamer56
quote:
slammer56- testing

-.- its with one M
Tongue


Sorry about that, changed it to one M Tongue


Also been giving the weapon system some thought, i have a few ideas im going to try them when i get home ^^

This post has been edited 1 time(s), it was last edited by Fudsine: 05.05.2009 15:02.

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06.05.2009 12:24
Ferrett
Beginner

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Hey Fud -

Still dabbling with this?

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06.05.2009 15:48
Fudsine
Skilled Modder

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Thread Starter Thread Started by Fudsine




@ ferret ye no huge progress worth showing though, there seems to be some problem with animations im trying to find a work around
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06.05.2009 22:01
Fudsine
Skilled Modder

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Thread Starter Thread Started by Fudsine




also ferret welcome as a tester, and i will have a video up real soon i fixed the problem we were having with animations i just need to get my hands on the full version of fraps. 1 more position for testing a level designer is needed

This post has been edited 1 time(s), it was last edited by Fudsine: 06.05.2009 22:02.

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