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 TOP THREADS
Thread Author Last Post
[MP] human parameters
Forum: Game Design
zukov
Today 20:14
by zukov
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[Objects] Materials/Textures Problems
Forum: Level Design
brownm13
Today 20:12
by brownm13
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[Flash] Decompiled minimap problems...
Forum: Programming & Scripting
untake
Today 19:52
by Bevo
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 NEWS
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Sep
01
2010
The New Official Crytek Twitter!

Written by Cry-Lee @ 12:00  ( 1 2)
Crytek We have today, a very special announcement which should give everyone a better idea of what we do here at Crytek. We will be using this Twitter account to bring you live event coverage, exclusive video's, photo's, interviews, behind the scenes coverage and daily responses to your tweets!...

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[ Forum ] [ Comments: 25]

Aug
29
2010
Scorched Earth Update #2

Written by Bevo (Wetwork Studios) @ 21:00 
Mods The second update on the Scorched Earth mod. It has been a while since our last news post, but the team is really busy and we are happy to show you our current progress. There isn't that much in this news post, but there will in our next....

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[ Forum ] [ Comments: 10]

Aug
28
2010
Custom Terrain Layers with POM

Written by I-E-D @ 10:30 
Crysis Today we are proud to feature, if a little delayed, FarCryer's Custom Terrain Layers, with POM added. After attracting attention of multiple Crytek employees, many fellow community members have praised him for the high quality of his work. As said by the man himself, these custom Terrain-Layers are "50 new tileable terrain-layers with POM for your map, mod, screenshots or whatever"...

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[ Forum ] [ Comments: 8]

Aug
26
2010
New Forum Layout and Tag System

Written by Cry-Ruan @ 17:30  ( 1 2 3)
Crymod With the recent restructuring of Crymod, you may notice that the forums are organised in a fashion that differs quite considerably from the old layout. The purpose of this article is to highlight the changes to the structure and system, and give you an idea of where your favourite content can be located. Read on for more specific information...

More »
[ Forum ] [ Comments: 57]

Aug
24
2010
Crymod Restructure and Downtime

Written by Cry-Ruan @ 13:30  ( 1 2)
Crymod From time to time, it's necessary to make adjustments to the site, in order for the community to have the best user experience. We've listened to your feedback and we have some structural changes to announce as the first phase of Crymod's long-term analysis and redevelopment. Read on for the full details of the changes...

More »
[ Forum ] [ Comments: 31]

Aug
23
2010
Open Outcast - From Story to Game

Written by I-E-D @ 19:20 
Crysis Coming up with an idea for a mod is an easy job. Many of you reading this will have had multiple ones yourselves. The next stage is more complicated. The guys over at OpenOutcast are here to explain the process they got from having the original idea to the finely tuned script they have now. It's not as simple as you may think. You don't write a script that you may read in a film, it involves a lot more detail...

More »
[ Forum ] [ Comments: 10]

Aug
19
2010
Crymod.com - Your Opinion Counts

2 files attached Written by Cry-Ruan @ 21:00  ( 1 2 3 4 ... last page)
Crymod The hub of Crytek's modding community, Crymod has been going since the days of Far Cry. Nearing 100,000 registered users (again), we're very proud of what the community has achieved and how far it has come. However, there's always room for improvement. We value your feedback; submit it today and let your opinions be heard...

More »
[ Forum ] [ Comments: 94]

Older News
Machinima Roundup Aug 17 2010 15:00
by I-E-D
Crysis
2 files attached  Get your 3D Glasses out - CryENGINE 3 Demo at GDC ( 1 2 3 4) Aug 16 2010 20:00
by Liam
Crysis
Members Introduction: Council ( 1 2) Aug 16 2010 15:00
by Liam
Crysis
Thomy's Dev Blog - Cinematic Tips and Tricks Aug 15 2010 13:00
by Cry-Ruan
Crysis
Xtreme Idiots Crysis Wars Tournament Aug 14 2010 15:00
by I-E-D
Crysis
[ Archive ]

 
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