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Sep 01 2010 |
The New Official Crytek Twitter!
Written by Cry-Lee @ 12:00 ( 1 2)
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We have today, a very special announcement which should give everyone a better idea of what we do here at Crytek. We will be using this Twitter account to bring you live event coverage, exclusive video's, photo's, interviews, behind the scenes coverage and daily responses to your tweets!...
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Aug 29 2010 |
Scorched Earth Update #2
Written by Bevo (Wetwork Studios) @ 21:00
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The second update on the Scorched Earth mod. It has been a while since our last news post, but the team is really busy and we are happy to show you our current progress. There isn't that much in this news post, but there will in our next....
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Aug 28 2010 |
Custom Terrain Layers with POM
Written by I-E-D @ 10:30
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Today we are proud to feature, if a little delayed, FarCryer's Custom Terrain Layers, with POM added. After attracting attention of multiple Crytek employees, many fellow community members have praised him for the high quality of his work. As said by the man himself, these custom Terrain-Layers are "50 new tileable terrain-layers with POM for your map, mod, screenshots or whatever"...
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Aug 26 2010 |
New Forum Layout and Tag System
Written by Cry-Ruan @ 17:30 ( 1 2 3)
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With the recent restructuring of Crymod, you may notice that the forums are organised in a fashion that differs quite considerably from the old layout. The purpose of this article is to highlight the changes to the structure and system, and give you an idea of where your favourite content can be located. Read on for more specific information...
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Aug 24 2010 |
Crymod Restructure and Downtime
Written by Cry-Ruan @ 13:30 ( 1 2)
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From time to time, it's necessary to make adjustments to the site, in order for the community to have the best user experience. We've listened to your feedback and we have some structural changes to announce as the first phase of Crymod's long-term analysis and redevelopment. Read on for the full details of the changes...
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Aug 23 2010 |
Open Outcast - From Story to Game
Written by I-E-D @ 19:20
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Coming up with an idea for a mod is an easy job. Many of you reading this will have had multiple ones yourselves. The next stage is more complicated. The guys over at OpenOutcast are here to explain the process they got from having the original idea to the finely tuned script they have now. It's not as simple as you may think. You don't write a script that you may read in a film, it involves a lot more detail...
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Aug 19 2010 |
Crymod.com - Your Opinion Counts
Written by Cry-Ruan @ 21:00 ( 1 2 3 4 ... last page)
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The hub of Crytek's modding community, Crymod has been going since the days of Far Cry. Nearing 100,000 registered users (again), we're very proud of what the community has achieved and how far it has come. However, there's always room for improvement. We value your feedback; submit it today and let your opinions be heard...
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