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Mar 13 2010 |
[Map] - z26-z28: Serpents Origin
Written by Haephestos @ 21:00
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I am very pleased to write this feature. I have to admit, I spent about 20 minutes just staring and examining the awesome screenshots from the thread. The trilogy of levels known as z26-z28: Serpents Origin is an amazing work of art, and features a staggering number of custom made assets, and it is these that the levels are based around. Both the levels and the assets are created by ace mcgee, a talented all rounder within our community. Today we have some screenshots of both the assets, and the levels themselves for you to take a look at...
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Mar 13 2010 |
Crytek at GDC 2010 - Roundup
Written by Haephestos @ 14:00 ( 1 2)
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As was posted earlier in the week, Crytek was at GDC 2010 giving talks, as well as giving some tech demos for CryEngine 3. Here is a short roundup of what was shown at the event....
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Mar 13 2010 |
[WIP] - Pulse
Written by Haephestos @ 13:00
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*On top of a cliff in a remote region of the Siberian Mountains* "SAS leader, this is command. We can confirm that the base that you are currently observing is the one believed to be harbouring the Nuke. Your orders are to infiltrate and capture the nuclear device, if this becomes impossible, then the device must be destroyed." "Copy command. Out" Looking down at the base you can't see much, the snowstorm is too thick, but your thermal scans show that there is a strong enemy presence there. "Alright team, get ready to rappel down this beast of a cliff" A chorus of yes sarge's and Roger that's come back over the radio. Attaching your piton into the ice, you test your rope and swing out over the edge. So far so good...... Today we are going to be taking a look at the new level entitled Pulse that is under development by our very own ItalianPride...
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Mar 13 2010 |
[WIP] - Some Weapons
Written by I-E-D @ 05:00
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Today we bring you a few concept weapons from GMR REDPlague. Whilst he may be new to the forums, he clearly has some skill and some pretty cool ideas. As many of you will know, coming up with ideas for maps is hard, and designing a new weapon is no different! Not content on only creating one weapon, GMR REDPlague decided to make a variety of them!...
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Mar 12 2010 |
[Release] - Chronoranger
Written by Justice @ 21:00
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Welcome to another news update where we will take a look at this new modification by long time forum member and skilled modder the_grim. He has been working in secret on the mod for quite some time now, and has now released it. The mod focuses on time travel, giving you the ability to travel between several periods of time. Here is some information about the suit used in the mod, written by the author...
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Mar 12 2010 |
[WIP] - SG1 Rescue
Written by Haephestos @ 13:00
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Today we are going to be taking a look at a massive update for the singleplayer level for Crysis by talented mapper kingdan. Entitled SG1 Rescue, it is set in the Stargate universe, and today we have a massive amount of media to show you. We have screenshots, videos, and MORE screenshots. Just read on to get a taste of what is in store...
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Mar 12 2010 |
[WIP] - Mystery Paradise
Written by Haephestos @ 05:00
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*BOOM* The ground shakes and you start, sensing that something is about to happen. Strange electronic chittering erupts behind you as you whirl, just in time to see the road behind you begin to crumble. Sprinting for the nearest car, you jump through the window, feet first and slide into the driver's seat. With a roar, the car pulls off the mark and you speed down the road, swerving constantly to avoid the boulders that have begun to fall. "Oh SH--", you swear as a particularly massive chunk of rock falls behind you. But, you look ahead to find it is too late, and yell as the car plunges into darkness..... This is just a small taste of what you can expect in the level Mystery Paradise by dfpcmaia, and today we have some screenshots to show you...
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